File:Lantern Spline Tool in Unreal Engine

As part of the educational program, Project Plungers is a collaboration project between NHTV University of Applied Sciences and Ubisoft for in-house experimentation with Virtual Reality, in the form of a herding game using the Raving Rabbid’s IP. The players are tasked to get the Rabbids from point A to B while overcoming many obstacles. There is no plan for a commercial release, this is a student only project. As part of the learning experience the staff from Ubisoft have given the team valuable feedback from their field of expertise.

For this game, which was made in Unreal Engine 4, I created a Blueprint tool which allows the user to place decorative lanterns and garlands along a spline. Options include setting different materials and different meshes, randomizing materials and meshes and setting the rope thickness.

I hope you like this video! Please check out my other work on this and other projects on my Artstation: https://www.artstation.com/artist/mkonijnendijk