Smashers

Smashers are big and burly Rabbid enemies from Mario + Rabbids Kingdom Battle. If a hero attacks one, he'll pursue his attacker, But will stop after 4 cells.

Smashers are the 3rd enemy you encounter on your journey through the Rabbid Mushroom Kingdom.

All Smashers can move up to four cells in a single turn, two when exiting a pipe, as well as a chase range of four cells, as stated above.

Garden Smashers have 150 HP, no techniques or Super Effect. Their Melee attack uses a blue wooden slab that deals 60 damage.

Sherbet Smashers have 225 HP, NME-Enpowerment (which goes through your turn), and a Super Effect of Bounce, which sends you flying away. Sherbet Smashers deal 80 damage by attacking with a giant ice block.

Spooky Smashers have 340 HP, NME-Empowerment, and a Super Effect of Vamp, which heals any attacker that lands a blow on the affected target. Spooky Smashers carry pianos that deal 105 damage. Whether they can actually play the piano or not is unknown.

Lava Smashers have 510 HP, NME-Empowerment, and a Super Effect of Ink, which prevents you from attacking for your next turn. They carry a portable furnace that deals 135 damage.

Tropical Smashers have 180 HP, Weaken (lowers Attack of heroes in range), and a Super Effect of nothing.

Trivia
Smasher's Body is very close resemble to The Semi-Leaders, Their has longer body with No Neck, but The Smashers has small ears, but the Semi-Leader's ears is long.